SYNK Wiki Home

Table of Contents

Summary

In these pages you can find the technical documentation of our ftrack-based built in tools and how to use them in their respective software. The tools are part of our own in-house pipeline called SYNK.

  • It allows asset round trips between different DCC (Digital Content Creation) softwares (editorial - ftrack - Maya - Unity and back)

  • It provides tools for real-time workflows (layout, lighting, VR,…)

Child Pages