Layout in VR

Layout in VR

Table of Contents


Summary

This is a comprehensive guide to doing layout in VR in Unity, covering the various SYNK tools available for that process.


Tutorial video

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Introduction to Layout in VR

As part of the SYNK pipeline, it is also possible to use a VR headset and controler to do the layout of a sequence. You’ll be able to step into your environment and record custom camera movements. Here are the features you can expect from the SYNK VR Tools.

Installation

VR Tools Unity

VR Tools for Layout

VR Tools Unity

Recorded Clips

VR Tools Unity

Play Mode Windows

VR Tools Unity

Controls

VR Tools Unity

Perfomance Tips & Tricks

Project Settings

  • Go to Edit - Project Settings - HDRP > deactivate Realtime Ray Tracing

Before entering a VR Session

  • Turn off post-processing in the scene

    image-20251006-143329.png
  • Only load the sets you need (unload or remove unnecessary sets scenes from the Hierarchy)

    image-20251006-144609.png
  • Activate only the necessary lighting (if performance is bad, deactivate lighting altogether) and deactivate the RTX volume profile

    image-20251006-145847.png

While in a VR Session

  • Hide the Scene View

  • Maximize Game View

  • Make sure the person wearing the VR Headset is standing in the defined zone